Naming A Character
Naming A Character Overview
Allowing the player to name a character is a fun way to personalize a story. There is a specific command to be used in the script for this purpose.
Code for Naming a Character:
label name_input
input What’s Your first Name?|What’s Your First Name?|Done(NAME)
if (NAME is “”) {
NARR
You do need a name…
goto name_input
} else {
continue
}
IMPORTANT
- In dialogue, to reference the name that the player has chosen, you have to put brackets around [NAME] - forgetting to do so will include the actual word NAME in the script. Dialogue using this command would look like this:
| MOM
Are you on your way home, [NAME]?
- We can’t use anything in brackets in choice language. It’s the one instance where [NAME] in brackets would show up as the word NAME with brackets around it in the app, rather than the name that the player had chosen. Keep this in mind when writing/directing choices, and always play through to check in the app!
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